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Few communications technologies have captured the imagination of the public as has virtual reality (henceforth, VR). ... Defining VR is an important first step in presenting a brief history of its development. It may also prove to be the most difficult since the combination of the two terms is itself oxymoronic.
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faculty.colostate-pueblo.edu/samuel.ebersole/336/eim/pa...
faculty.colostate-pueblo.edu/samuel.ebersole/336/eim/papers/vrhist.html
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Virtual reality may have popped into the headlines only in the past few years, but its roots reach back four decades. ... One of the most influential antecedents of virtual reality was the flight simulator. Following World War II and through the 1990s, the military and industrial complex pumped millions of dollars...
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archive.ncsa.illinois.edu/Cyberia/VETopLevels/VR.Histor...
archive.ncsa.illinois.edu/Cyberia/VETopLevels/VR.History.html
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Haptic Feedback: A Brief History from Telepresence to Virtual Reality. 15. Fig. 16. The PHANToM system in use as part of an immersive VR trainer for ...
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www.springerlink.com/index/e2kr2eu6820tx1lg.pdf
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kunochan.com — Highlights from the history of VR, from the Sensorama to Sony's announcement of a non-intrusive full sensory system a la "Neuromancer." ... Have Milky Way's Cycles Altered Earth's Biological History? ... NASA's Apollo technology that changed history...
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digg.com/space/A_Brief_History_of_Virtual_Reality
digg.com/space/A_Brief_History_of_Virtual_Reality
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Please cite this work as: Brad A. Myers. "A Brief History of Human Computer Interaction Technology." ACM interactions. ... Virtual Reality and "Augmented Reality": The original work on VR was performed by Ivan Sutherland when he was at Harvard (1965-1968, funding by Air Force, CIA, and Bell Labs). Very important early work...
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www.cs.cmu.edu/~amulet/papers/uihistory.tr.html
www.cs.cmu.edu/~amulet/papers/uihistory.tr.html
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rdfs:label Haptic Feedback: A Brief History from Telepresence to Virtual Reality. (xsd:string)
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dblp.l3s.de/d2r/resource/publications/conf/hhci/Stone00
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My Personal History with AW ... A muddy, spring-fed pond was tucked into a ravine toward the northwest near my virtual residence (the hex house), a castle was on top of a hill to the east, and the ranch house that was the entrance to the government facility was in the ... BANNER: Welcome To SkunkWks Virtual Reality World...
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www.skunkwks.com/web/history/
www.skunkwks.com/web/history/
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JUNE 15, 2032: A virtual-reality amusement park in Berlin allows patrons to momentarily experience the sensation of death. Controversy explodes when studies indicate that almost 10 percent of those who participate in the simulation commit suicide within one year. ... A Brief History of the Twenty-first Century...
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www.esquire.com/features/chuck-klostermans-america/brie...
www.esquire.com/features/chuck-klostermans-america/brief-history-21st-century-1008
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David J. Sturman; MEDIALAB; 104, av. du Président Kennedy; 75016 Paris France david@mlab.fdn.org ... [7] Herve Tardif, "Character animation in real time," Panel: Applications of Virtual Reality I: Reports from the Field, ACM SIGGRAPH Panel Proceedings, 1991.
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www.siggraph.org/education/materials/HyperGraph/animati...
www.siggraph.org/education/materials/HyperGraph/animation/character_animation/motion_capture/history1.htm
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