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During the game, you are required to consult the Guidebook to the Land of the Green Isles to solve some puzzles in order to climb a huge cliff, whether you play the disk version or not. Too bad if you lost it.
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In the "Logic Cliffs" section of the Guidebook of to the Land of the Green Isles, the first, third, and fifth challenges are explained. For the first and fifth challenge, you have to press the letters in order on the cliff wall to spell out the answer that is written in CAPITAL letters in the manual.
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This is the technical game problems page for King's Quest 6 by Roberta Williams. ... If you lost your game manual or your game did not come with one, you may not be able solve the logic cliffs because you do not have the Guidebook to the Land of the Green Isles. In this case, you need to get a new manual from Sierra.
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For King's Quest VI: Heir Today, Gone Tomorrow on the PC, a reader review titled "A fantastic mystical quest!* Genie not included". ... The essential clues to complete these puzzles can only be found in the guidebook to the Land of the Green Isles, which is packaged in with the game. Story 9/10 ;
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Poor quality or no sound ... Unable to initialize your audio hardware ... King's Quest VI Guidebook to the Land of the Green Isles (PDF file) [7.84 MB]
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CD: Alexander is resolved to sail to the Land of the Green Isles ... ; Sadly, Alex has learned nothing at all. Too bad he didn't read the Guidebook to the Land of the Green Isles.
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King's Quest VI: Heir Today, Gone Tomorrow - Wikipedia, the free encyclopedia
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