|
CiteSeerX - Document Details (Isaac Councill, Lee Giles): Pervasive computing is transforming the world by embedding computation all around us. We are increasingly pushed towards a convergence of information space, physical space, and conceptual space. ... This paper introduces the concept of tangible objects:
|
citeseer.ist.psu.edu/599458.html
|
|
|
Tangible objects: connecting informational and physical space ... May, D. C., Kristensen, B. B. and Nowack, P. (2001) Tangible Objects - Modeling in Style. Proceedings of Second International Conference on Generative Systems in the Electronic Arts (Second Iteration - Emergence), Melbourne, Australia, 2001.
|
portal.acm.org/citation.cfm?id=778650
|
|
In particular, we propose to alleviate the design costs by using tangible objects for designing multimodal user interfaces. Heuristic evaluation shows small to no effect on the user's preferred multimodal behaviour when comparing tangible and virtual objects during design.
|
portal.acm.org/citation.cfm?id=1108440&jmp=cit&coll=GUI...
portal.acm.org/citation.cfm?id=1108440&jmp=cit&coll=GUIDE&dl=GUIDE&CFID=5958160&CFTOKEN=67719997
|
|
|
Generic principles from Ambient Intelligence with Tangible Objects are applied to the entertainment industry, with the objective of developing generic and flexible entertainment systems, and flexible and re-configurable manufacturing systems.
|
www.cfpc.dk/resAreas/tangObj/tangObj_partActiv.htm
|
|
|
D.C-M. May, B.B. Kristensen, P. Nowack. Tangible Objects: Modeling In Style. Proceedings of the Second International Conference on Generative Systems in the Electronic Arts (Second Iteration — Emergence), Melbourne, Australia, 2001.
|
www.cfpc.dk/resAreas/tangObj/tangObj_publications.htm
|
|
VideoPlay is a novel tabletop system for editing video using tangible objects and multi-touch interaction. It targets the unique capabilities of the Microsoft Surface platform which supports high precision multi-touch and physical object sensing and tracking.
|
research.microsoft.com/apps/pubs/default.aspx?id=80351
|
|
Paranoia Syndrome – A Pervasive Multiplayer Game using PDAs, RFID, and Tangible Objects; Guido Heumer1, Darren Carlson2, Sree Harsha Kaligiri2, Supriya Maheshwari2, Waqar-ul Hasan2, Bernhard Jung1, Andreas Schrader2;
|
www.ipsi.fraunhofer.de/ambiente/pergames2006/final/PG_H...
www.ipsi.fraunhofer.de/ambiente/pergames2006/final/PG_Heumer_Paranoia.pdf
|
|
Methods and tangible objects employing machine readable data description/claims ... The Patent Description & Claims data below is from USPTO Patent Application 20070183624, Methods and tangible objects employing machine readable data. Brief Patent Description - Full Patent Description - Patent Application Claims;
|
freshpatents.com/Methods-and-tangible-objects-employing...
freshpatents.com/Methods-and-tangible-objects-employing-machine-readable-data-dt20070809ptan20070183624.php
|
|
Oh, and competitive he is, admitting that part of the reason he lived in New York City so long is because he wanted to outlast other Hawaii artists he had ... "I could have easily moved back after 15 years, ... Nuuanu Gallery at the ARTS at Marks Garage is marking Seward's return with a solo homecoming exhibition through Oct.
|
www.starbulletin.com/features/20081003_seward_channels_...
www.starbulletin.com/features/20081003_seward_channels_thought_into_tangible_objects.html
|
|