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Pseudocode - Wikipedia, the free encyclopedia
Pseudocode is a compact and informal high-level description of a computer programming algorithm that uses the structural conventions of a programming language, but is intended for human reading rathe...
en.wikipedia.org/wiki/Pseudocode |
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This page describes the term pseudocode and lists other pages on the Web where you can find additional information. ... An outline of a program, written in a form that can easily be converted into real programming statements. For example, the pseudocode for a bubble sort routine might be written:
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Pseudocode is an artificial and informal language that helps programmers develop algorithms. Pseudocode is a "text-based" detail (algorithmic) design tool. ... The rules of Pseudocode are reasonably straightforward. All statements showing "dependency" are to be indented. These include while, do, for, if, switch.
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Pseudocode is a kind of structured english for describing algorithms. It allows the designer to focus on the logic of the algorithm without being distracted by details of language syntax. At the same time, the pseudocode needs to be complete.
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Pseudocode consists of short, English phrases used to explain specific tasks within a program's algorithm. Pseudocode should not include keywords in any specific computer languages. It should be written as a list of consecutive phrases.
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Pseudocode in action ... What is pseudocode? A simplified, half-English, half-code outline of a computer program. It is sometimes given other names, such as Program Definition Language (PDL). ... Another reason to use pseudocode: it turns into comments in your finished program, so you're save much of the task of going back to...
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General Information Chances are, if you were to go into a conference room at a software company, it would contain a white-board filled with pseudocode and flowcharts. Pseudocode and flowcharts are programmer's ways of expressing algorithms, control structures, and other programming concepts quickly and simply.
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This is an explanation of the boids algorithm explained with the use of pseudocode. It is mostly the standard algorithm as described by Reynolds [1], with a few of my own tweaks thrown in. It should be enough to get you started with programming your own boids simulation and making up your own extra routines.
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The Software Development Method ... Pseudocode Structural Elements ... C. Bohm and G. Jacopini proved in 1966 than pseudocode required only three structural elements...
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One of those chapters describes something called the Pseudocode Programming Process. And on paper, at least, it sounds quite sensible. Before writing a routine, you describe what that routine should do in plain English.
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