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www.reference.com/browse/Blitter_object
A Bob (contraction of Blitter object) was a graphical element (GEL) first used by the Amiga computer. Bobs were hardware sprite-like objects, movable on the screen with ...
www.reference.com/browse/Demoscene
The demoscene is a computer art subculture that specializes in producing demos, which are non-interactive audio-visual presentations that run in real-time on a computer. ...
Bob
www.reference.com/browse/Bob
Bob may refer to: A diminutive of Robert Bob (physics), the weight at the end of a pendulum BOB (band), a UK indie pop band Bob (song), a song by Weird Al Yankovic ...
www.clickteam.com/website/tutorials/Making%20a%20Game%2... www.clickteam.com/website/tutorials/Making%20a%20Game%20with%20MooClick/part2.html
Firstly we destroy all text blitter objects at start of level so they do not get in the way. Then, if a user joins, we compared value A to a player ID and then change ...
www.pcguru.plus.com/tutorial/animation.html
Bobs or Blitter Objects. Bobs are used for animation on the Amiga, the main advantage over Sprites is that you can have a lot more of them and can be of any ...
ada.untergrund.net/forum/index.php?action=vthread&forum... ada.untergrund.net/forum/index.php?action=vthread&forum=4&topic=618
Hi, I have been studying up on my trigonometry so that I can hopefull rotate some objects (3D ones I hope) in my demo, but I have a few ...
demo-effects.sourceforge.net/
Another eye-catcher! (Don't you just love those cheap comments, I do :-) ). Almost every demo in the early days had at least some blitter objects moving about ...
www.commodore.ca/history/company/commodore_firsts.htm
1st Object Oriented OS (Amiga). 1st hardware blitter objects (Amiga). 1st computer to have "genlock graphics" and overscan. SOURCES: Delphion Homepage ...
www.mariomayhem.com/downloads/sprites/index.php
BOB's or 'Blitter Objects', popular name for graphics objects drawn with the dedicated graphics blitter in the Amiga series of computers, which was available in ...
www.chiark.greenend.org.uk/~sgtatham/puzzles/devel/draw... www.chiark.greenend.org.uk/~sgtatham/puzzles/devel/drawing.html
blitter *blitter_new(drawing *dr, int w, int h);. Creates a new blitter object which stores a rectangle of size w by h pixels. Returns a pointer to the blitter object.
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